Titles are defined in the Crusader Kings II folder common\landed_titles. Note however that the divider is required. The fourth parameter Scandinavia Empire is a comment designed to help coders and is optional. The third parameter Scandinavia tells the converter which country file to use in Europa Universalis IV. This tells the converter to convert the Crusader Kings II title e_scandinavia (the Empire of Scandinavia) into the Europa Universalis IV tag SCA (the formable nation of Scandinavia). Nation_table.csv defines which nation (or "tag") a title in Crusader Kings II will convert to in Europa Universalis IV.ĬK2 title EU4 tag (nation) EU4 country file Comment (optional)Į_scandinavia SCA Scandinavia Scandinavia Empire In this case, the swedish culture is already present in Europa Universalis IV, so the value is set to 0, and the converter will map it to the existant culture in Europa Universalis IV (cultures are defined in the common\cultures folder). In this case, norse is the name of the culture in Crusader Kings II (cultures are defined in the \common\cultures folder), norse is the culture the converter will map it to in Europa Universalis IV (as it is custom it is defined in the \eu4_converter\common\cultures folder), 1 implies that it is a custom culture from the converter, and Norse is the name of the culture in Europa Universalis IV. Mappings may be weighted using multiple entries and titles can map to multiple provinces.ĭefines which CK2 religions map to which EU4 religions.ĭefines which EU4 provinces belong to which tag when the Sunset Invasion DLC is enabled.ĭefines which personality a leader will be assigned based on their CK2 traits.įiles culture_table.csv Ĭulture_table.csv defines which Europa Universalis IV culture a Crusader Kings II culture converts to.ĬK2 culture EU4 culture Whether or not the culture is custom defined by the converter Comment (optional) Overrides entries in religion_table.csv when the Son's of Abraham DLC is enabledĭefines which CK2 titles will map to predefined EU4 tags (rather than auto-generated tags custom tags may be added in copy\common\countries and copy\common\country_tags).ĭefines which CK2 titles (counties and duchies) map to which EU4 provinces. This file is only used if conclave is active otherwise conversion is automatic. papal_government for k_papal_state) or on a broader per-government type basis. May be defined on a per-title basis (e.g. By default contains files for the Mongol Empire, Golden Horde, Ilkhanate and Timurids as of version 2.6.3 only the Mongol Empire has any provinces defined.Ĭontains interface files defining converter-specific sprites, such as converted religion icons.Ĭontains definitions for ship names on a per-title basis.Ĭontains files specifically for use when the Sons of Abraham DLC is activeĬontains files specifically for use when the Sunset Invasion DLC is activeĭefines the color (in decimal RGB values) what a tag will use.ĭefines which CK2 graphical cultures (see culture modding, portrait modding and cultures § list of cultures) convert to which EU4 graphical cultures (used mainly for advisor portraits and unit models).ĭefines some general settings the converter will use, such as which title to use for the HRE, what start date to use etc.ĭefines which government types should be used by converted titles. For more information on how this type of "flag" is used in CK2, see Title modding § Pagan coats of arms.Ĭontains definitions for historical idea groups on a per-title basis.Ĭontains definitions for historical units on a per-title basis.Ĭontains lists of provinces outside of the CK2 map held by particular horde titles.
For example, the file d_york is used to provide the alternative "flag" file used by the Norse petty kingdom of Jorvik (rather than the standard "flag" used by the Duchy of York). By default it contains a selection of alternative "flags"/coats of arms as used by pagans (in the sub-folder norse_pagan), since the converter cannot convert arms files to flag files. As of version 2.6.3 only contains definitions for the Roman Empire ( e_roman_empire).īy default contains two sub-folders: flags and interfaceĬontains custom flags. For more information on what can be done and how see EU4 modding.Ĭontains definitions for fleet names on a per-title basis. For example, custom graphics, idea groups, map modifications, additional/modified localisation files, cultural province names, events and decisions could all be defined in here. As of version 2.6.3 only contains definitions for the Roman Empire ( e_roman_empire).Ĭontains various base files which the converter uses to generate modified ones.Īny files placed in this folder will be copied directly into the generated mod, so can be used to statically define pretty much anything in the converted game. The eu4_converter folder includes the following folders and files:Ĭontains definitions for army names on a per-title basis.